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About Egmatic
Egmatic is a no-code editor for 2D games, built for solo developers and small teams who want to ship, not just prototype. Game logic is assembled in a visual node editor, scenes are built with drag and drop, and real-time preview gives instant feedback without a build step. One project exports to Windows, macOS, Linux, Android, iOS and Web, so publishing is not a separate project of its own. The editor writes clean, versioned JSON contracts and the runtime is a separate engine on .NET 9 and MonoGame, so a game never gets locked inside the tool. The roadmap follows the same goal: player accounts, cloud saves and leaderboards without writing or hosting a backend. During early access Egmatic is
Overview
Who is it for?
Solo developers and small teams who want to ship 2D games, not just prototype them.
Problem
Most no-code game tools stop at the prototype; publishing to every platform becomes a second project of its own.
Solution
Visual node editor for game logic, drag-and-drop scenes, real-time preview without build steps, and one project that exports to Windows, macOS, Linux, Android, iOS and Web.
What makes it different
Projects are clean, versioned JSON contracts over a separate .NET 9 and MonoGame runtime, so a game never gets locked inside the editor. The roadmap adds player accounts, cloud saves and leaderboards with no backend to write or host.
Discussion · 0
Maker here. Egmatic is completely free during early access — happy to answer questions about the editor or the roadmap.
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